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Areas of Study:

Foundation Area

(Drawing, Design, Digital Design)



The Foundations curriculum is highly structured and intensive, introducing students to principles and theories in studio art and visual thinking. The courses present and develop many concepts and skills used by artists and designers. The foundations curriculum is fundamental in forming sound studio practice where critical thinking is encouraged through the implementation of principles of visual expression, discussion, and writing. Students must complete these courses before moving on to upper level classes. Moreover, all foundation level courses are required for submission into the BFA program.

Drawing Fundamentals and Drawing Concepts
Foundations Drawing emphasizes art-making as an ongoing discipline rooted in rich history. We provide our students with a rigorous experience of the disciplined observational drawing coupled with aesthetic, technical, and conceptual instruction. The program also challenges students to push beyond traditional drawing techniques.

Drawing Fundamentals (ART 1307)
Foundations Drawing emphasizes art-making ask an ongoing discipline rooted in rich history. We provide our students with a rigorous experience of the disciplined observational drawing coupled with aesthetic, technical, and conceptual instruction. The program also challenges students to push beyond traditional drawing techniques.

2D Design (ART 1305) and 3D Design (ART 1306)
2D Design and 3D Design expose students to practices and strategies that will assist them in there understanding of visual organization The curriculum is designed to promote creativity and develop in the young artist an understanding of the visual language.

Digital Design (ART 2304)
Digital Design offers art students an introduction to digital possibilities by exposing them to ideas, problems, and curriculum with an emphasis on digital and time-based media as applied to design concepts. Fundamental principles in electronic media are explored with additional emphasis on experimental and innovative techniques.


Courses

ART 1305 - Two-Dimensional Design
The principles and elements of two-dimensional design as expressed through concepts and problems with various media and techniques.5-Two-Dimensional Design

Art 1306-Three-Dimensional Design
Three-dimensional design principles will be explored to expand knowledge of various materials and develop an awareness of spatial elements as a creative expression. Formerly listed as ART 1303. Credit will not be granted for both 1303 and 1306.

Art 1307 - Drawing Fundamentals
Basic drawing principles and elements in varied media including such concepts and skills as hand-eye coordination, perceptual acuity, spatial organization, and interpretation of directly observed subjects.

ART 1309 - Art of the Western World I: Greece through the Renaissance
Major developments in art, from Archaic Greece through the European Renaissance.

ART 1310 - Art of the Western World II: Baroque to Modern
The work of major figures in European and American art from the 17th century to the present.

ART 2304 - Digital Design
This course is a continuation of ART 1305 and 1306 with an emphasis on digital and time-based media as applied to design concepts. Formerly listed as ART 1304. Credit will not be granted for both 2304 and 1304.

Student Work

Faculty

Nancy Palmeri, Associate Professor (Area Coordinator)

John Hartley, Assistant Professor, Drawing and Painting

Mel Northum, Assistant Professor, 2D Design and Drawing

Michelle Murillo, Assitant Professor, Drawing and Printmaking

Don Beck, Senior Lecturer, 3D Design

Erik Tosten, Senior Lecturer, 3D Design

Mark Cive, Senior Lecturer, Digital Design

Janet Chaffee, Adjunct Professor, 2D Design and Drawing

John Frost, Adjunct Professor, 3D and Drawing

Titus O'Brien, Adjunct Professor, 2D and 3D Design and Drawing