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____________________
Plano writer Julia S. Mandala says fantasy and science
fiction writing are her penance for her years as
a lawyer.
She
received a B.A. in History from Kansas State University
and a law degree from Tulane University.
Her eclectic hobbies
include scuba diving, middle-eastern dance, costuming
and music. Her stories are equally diverse.
Her chapbooks, Four
Redheads of the Apocalypse, co-authored with
Linda Donahue, Dusty Rainbolt and Rhonda Eudaly,
and Dracula's
Lawyer, are available from Yard
Dog Press. "Bubba's A Broad"
appears in YDP's International
House of Bubbas.
Her other short stories
have appeared in The
Mammoth Book of Comic Fantasy II, MZB's
Fantasy Magazine and Adventures of Sword &
Sorcery.
____________________
The
Law of Fantasy
By Richard-Michael Manuel
Richard-Michael
Manuel: Well,
I'm glad to get a chance to pick your brain about
writing for a bit. What's been going on with you
in this past year?
Julia
S. Mandala:
This year has been pretty exciting. I co-authored
a chapbook (a novella-length publication) with Linda
Donahue, Dusty Rainbolt and Rhonda Eudaly entitled
Four
Redheads of the Apocalypse, published by Yard
Dog Press. Now a famous fantasy author has decided
to option the film rights. He plans to write
a screenplay and try to market it to Hollywood.
It could turn into nothing, or it could be
made into a movie, which would be very cool. It's
been a real morale boost for all of us.
I
also had a short story appear in YDP's new anthology
International
House of Bubbas, third in a series of humor
anthologies about a future where only bubbas and
zombies survive. I also sold
a story to the next anthology, Houston, We've Got
Bubbas, which should come out around May or June.
Mostly,
though, I've spent this year editing two novels,
an epic fantasy that got a little too epic, and
a humorous fantasy, co-authored with Linda Donahue,
which had quietly grown during revisions from 100,000
words to 139,000 words. Since
we were pretty sure no editor would even look at
a 139,000 word light humorous fantasy, we decided
to see what could come out of the manuscript and
were quite amazed at how much could go without being
missed.
I think self-editing is the hardest skill a writer
can learn, but it's becoming more and more essential.
Editors
and even agents have less and less time to do major
edits, and are thus less willing to. If
you don't learn to do it yourself, you're just handing
the editor or agent another reason to reject you.
RMM:
What's that meant to your family life? How's
your husband taking it?
JSM: My
husband has always been very supportive of my writing.
He's excited about the sales, and of course about
the possibility of Four Redheads becoming a movie.
He also is reading the revised novels, both to see
that the revisions read smoothly and to offer ideas.
I don't have kids, and
the cats actually like it when I sit at the computer
and write. The only dispute they have is who gets
to sleep in my lap while I'm working.
RMM: What
do you think is the next step for you artistically?
JSM: Once
I get these books sent to publishers for consideration,
I will start another. I'm still waffling on what
I'll write about, but I have a couple of months
to decide while I'll finish revisions on both books.
When an unagented book goes to a large SF/Fantasy
publishing house, it can easily sit there for years.
So you can't wait around to hear whether someone
wants to buy it before you start another one, or
you'll write very few books.
I tried to get an agent
for both novels, but it's pretty hard to get a quality
agent these days. Many publishing
houses will now only look at agented submissions
(unless you get to know an editor and he invites
you to send your manuscript). That
has moved the "slush pile" to the agent's
desk. Most
agents require you to send a query letter before
sending the manuscript, and they're getting a lot
more selective about what projects they are willing
to look at, let alone represent.
RMM: I know
that you work with a writer's group--I just joined
it last spring and sorry for missing the holiday
party. Where did you get the idea to work
in a group, for writing?
JSM: Linda
Donahue, Kathy Turski and Chris Donahue started
the group. Linda and Kathy had been taking a Science
Fiction writing workshop, and I think the instructor
suggested writing groups--I'm not sure. Anyway,
I just got lucky--very lucky. Linda
saw one of my stories in Marion Zimmer Bradley's
Fantasy
Magazine and saw in my bio that I lived in the
Dallas area. She
sent me a letter inviting me to join the group.
RMM: Would
you say that the group has had any affect on your
success?
JSM:
Most definitely.
They
keep me motivated to write, especially when I'm
working on a novel.
I
try to hand out a chapter at every meeting, which
keeps me working.
We meet every three weeks, so it's not an unreasonable
goal. In
fact, I try to get ahead, partly so I can start
revisions while the group finishes critiquing the
book and partly in case something comes up and I
can't write for a while-- I
have chronic fatigue syndrome and sometimes the
flesh is weak and the brain is foggy.
The group is also helpful
in pointing out logic flaws in my plots, character
inconsistencies and sometimes just adding a cool
new idea that I didn't think of. We're all happy
to throw out ideas for others to use.
It's a big help, because even if you don't use that
particular idea, sometimes it sparks another idea
that fits better with your story concept.
The moral support and comraderie
is also a huge help. Writing is a solitary experience
for the most part. Also, with the market being
this frustrating, it's good to have a place to vent.
RMM: Is there
anything that you think contributes to the effectiveness
of a group that anyone interested in forming a group
should watch out for?
JSM: First,
I think you ought to have a definition of what the
group will critique. It's
very difficult to have a group that's just open
to "writing." A
person who writes only mysteries will not be able
to critique a fantasy story as well as someone who
writes--and/or reads--fantasy.
The reverse is, of course,
true. Each genre of fiction has its own tropes,
requirements and expectations. Also,
the readers of each type of fiction already know
certain things that you don't have to explain to
them, but a non-reader of the genre will want those
things explained in detail. This can cause
the writer to receive bad advice.
Sometimes you can easily tell when advice
is bad, but sometimes it's harder. Also, you hate
to make someone spend that much time critiquing
on an issue, only to be told that readers in the
genre expect this or understand it.
Size is another important
factor--yes, size matters. When we had about eight
people in the group, we had to limit all critiques
to 15 minutes. And the writer didn't get to respond
or ask any questions until the end. The larger the
group, the more formal your rules have to be.
At one time our group was
down to four writers; I wouldn't get any smaller,
if you can help it. We got very free-form then.
We kind of go page by page, with everyone throwing
out their comments, and the author can ask questions
if he or she is confused. Sometimes,
if the story has a major issue, we stop and brainstorm
how to fix it. This has been very satisfying,
but obviously wouldn't work with a larger group.
It's important to teach
the group constructive criticism skills. It's
no help to the writer to say "this character
is stupid." It's much better to say, "this
character is acting stupid by going off alone when
he knows there's a psychotic killer on the loose."
Finally,
you want to find people who are dedicated to writing
and are willing to make the commitment both to submit
work to the group and to do a thorough critique.
Most writers don't realize
how much they will improve their own writing by
critiquing others' works. Many
times I have been raking someone over the coals--constructively,
of course--only to realize I do the same thing in
my own work.
The
Science Fiction and Fantasy Writers of America
has some good guidelines for critiquing groups on
their public Web site.
RMM: I know
different artists have something about their work
that stands out.
Is there anything about your style that you think
makes your voice,
yours alone?
JSM: I'm
a big believer in humor, even in non-humorous stories.
People like characters with a sense of humor, and
it's reasonable to believe most characters would
have a sense of humor. In a story full of
dire situations, it's easy to forget to have your
characters laugh now and again. Yet most of
us find a way to laugh at the dire things in our
lives, if only as release of fear or stress.
____________________
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